Matched up

Even in sci-fi ,movie promotion there is no escape.

Musicrooms.net talked to Jake about love and had this what he had to say

"What I believe about love is that, whether it's with your family, whether it's with somebody you fall in love with and have a relationship with, it's all about being seen.

“It's all about someone saying, 'I see you. I see who you are. I love who you are. I appreciate who you are.’

Does anyone else think that how Austin was and still is with Jake? And that was one of the reason Jake fell so hard?

And that everyone has time for love. “I think everybody has time to fall in love when they're doing anything.”



Then Jon Stewart was concern and trying his best last night to play matchmaker, with hilarious results.

Jake and the Yenta Jon Stewart on The Daily Show




But it looks like Jake's bed is full. In in The Belfast Telegraph Jake talked about his special relationship with his fake Jake torso, especially made for Source Code.

"It's now my pillow - I wake up every morning and go 'Aaah, what a wonderful face to wake up to!"

Wonder who else's he's used for a pillow.

He did admit it is odd to see yourself recreated down to the last detail. "It was pretty creepy to behold. They had my eyes moving and my lips, it was quite freaky,"

"The process of doing those things, making the cast and everything, is often even weirder than when you see the result of it because it's so suffocating and strange. But I've never seen something that looked so much like me."

"I even took a picture of it with me with my thumb up and then got really paranoid because I didn't want anyone to steal my phone and find my picture and be like, 'That's the end of the Source Code!' The brilliance of the artistry of how they did it is what blew me away more than anything."



But today it's all work was a full morning with GMA, Regis & Kelly, and talking to Ryan Seacrest and more interviews then tonight it's New Eye's silent auction.

Jake at Good Morning America




Jake on Ryan Seacrest Talking Source Code, Edible Schoolyards, not taking over the Bourne franchise, and new movie End of Watch



Jake on Live with Regis & Kelly



Next Stop Naperville Source Code Media Tour

April 1, 2011

Meet The Filmmakers: Jake Gyllenhaal & Duncan Jones
Date: April 1, 2011
Time: 6:00 PM
Venue: Apple Store, Soho (NYC)
More info: http://www.apple.com/retail/soho/

April 7, 2011

Berlin, Germany
Time: 20:30 (8:30pm)

Check back for more updates.

Seth Lloyd - Quantum Hanky Panky

You've probably heard Depak Chopra and other new-age quacks talk about 'quantum healing' and other similarly pseudo-scientific sounding phrases, so you might be feeling skeptical when you hear the words 'quantum hanky panky' and you see the picture of the pretty girl on the right of this entry, but this ain't Depak Chopra... this is Seth Lloyd, an MIT engineering professor who specializes in quantum mechanics (and especially quantum computing).

In the following presentation, and through the use of some fascinating examples (like photosynthesis, smelling and the avian navigational compass), this endearing geek extraordinaire (with a hilarious laugh, by the way) argues that there is growing evidence that biological systems engage in some ridiculously interesting quantum behavior. Biology, meet quantum mechanics... and make some babies!



In terms of the example about smell, sure, the lock-and-key mechanism may not fully explain what's going on, but why go to the quantum level when the differences in weight between the similarly structured molecules might do the job? Or has that hypothesis been eliminated already?
.

An Invitation




This month we created some wedding invitations for a lovely couple who wanted their church illustrated for the design. The invite contained three postcard size designs, the invite, a map/directions and an RSVP tied together with a teal coloured band of paper to reflect the wedding colours. As well as the church, the RSVP features the wedding car and the Directions elements from the venue.

Newt Gingrich - Atheist Islamist Takeover

In Plato's classic dialogue The Apology, Socrates is impeached on charges of impiety. The prosecutor, Meletus, argues that Socrates is an atheist, and that Socrates believes in gods not approved by the state. How could Socrates believe in gods and be an atheist at the same time, you ask? He couldn't... that's logically impossible, you might say.

Well, Newt Gingrich is worried that if Athens was threatened by the impiety of one Socrates, imagine how America will be threatened by an atheist radical Islamist takeover...



Wow... so he fucked all those women because he's a true patriot? Sweet, gonna use that excuse from now on :)

Of course, Socrates was found guilty and sentenced to death, so although Gingrich is a blithering idiot making up fake propaganda, I wouldn't dismiss his power to mobilize the ignorant and bigoted just yet..
.

PAU Opening







We went to the opening of the Paediatrics Ward at Heartlands Hospital, Birmingham last week, it was lovely to see it all finished and a working ward. (Thanks to Hannah Causer for the photographs). You can see pictures of the enhancements here. The opening and enhancements were also featured on the Midlands tonight local news, stills below!




Fetus Princess*

It's baby time! Jenna's got another bun in the oven and Natalie is excited to become a big sister sometime around October 2. The three (four?) of us went in for a checkup a couple of weeks ago and listened to the heartbeat together. It was a magical family moment.

Natalie's 4-year-old cousin is staying with us for a week while her parents vacation in Mexico. It's like a preview of our life 3 years from now. Most of the time the girls are so sweet with each other and it is very nice. Sometimes they are not.

My wife is used to juggling three children when she does daycare for her other sister's kids, but for me, adjusting to double daughters is an eye-opening experience. It takes both of us to manage bedtimes and anything else that requires splitting them up, but on the other hand, Natalie needs us less when they play together. And she's having so much fun... at least for now! On balance, I'm totes stoked to add another baby (and another tree) to our home.

*We don't know yet if the fetus is a boy or girl, but we will find out if we get a chance. I just couldn't pass up the opportunity to use a picture of Adventure Time's "embryo princess" (although he or she is technically a fetus now)

Spot the element in this picture that got me thinking...

I was looking at a recent post on the Wargaming Miscellany blog (http://wargamingmiscellany.blogspot.com/) where he was commenting on this picture of some wargaming rules in 1888 (Polemos - but not Baccus' Polemos).

I was struck by one element of this picture and wonder if other wargamers can spot it.



Well, they don't look very happy - so they must be typical wargamers.  We rarely smile during a battle (unless we're whupping the opposition).  But that's not it.

Nor is the idea of wearing a uniform when taking to the table (although I've known people to wear a hat in honour of their chosen army).

Nor is it the gridded pattern on the table - although I do like how they work well with the contours of the hills (made, presumably, by shoving a book under the cloth).

No - the thing that caught my eye was the hour-glass (or egg-timer if you prefer).  However these rules played, it is clear that each player was on a timer.  Not for them the luxury of 10 minutes contemplation of the enemies' moves before making their own.  No!  Time pressure is on as soon as the glass is turned - and that can only be a good thing.


Introducing an egg-timer back into wargaming could certainly both speed things up, make decision making more realistic (generals rarely had the luxury of pondering problems once battle was joined) and forcing players to make a decision - good or bad - in the time limit allowed - presumably no moves were allowed at all if they were not done (or ordered) while the sands were dribbling out.

Indeed, we have considered it a few times and I had a conversation with Ian not a week ago about the very topic - and it could make a very welcome addition to our ancients campaign at least (making sure battles are fought in a fast and furious nature).

Would the egg-timer work in your games?  In role-playing games, for example where the DM can set the sands in motion and ask players to decide their moves before time runs out (where no move means continued arguing that attracts the nearest wandering monster...)

Or in WW2 games to reflect the fast and furious nature of combat.  Move what you can before time is up and live or die by the decision.

And Napoleonics could only benefit from the same time constraints....

Note to self : pop out to Tesco and get one tomorrow!

(Time) Travelin' man

Jake got to share a moment at Source Code's LA premiere after party with his dad.

Last night Jake touched down in NYC and it's mom's turn?

Unlike us, Jake doesn't bring the standard carry-on, he brings a bodyguard instead.

Grandpa Sweater - Official Sweater of Team Gyllenhaal

Before going forward to tonight on The Daily Show, let's go back in the way back machine.

Jake on his first visit to TDS and sitting on Jon's couch back in 2002.

Fast forward 5 years when Jake went to see Jon twice and brought his ball to throw in.

Tonight? Yes there were will be talk about Source Code, but Jon may surprise him with a curveball and ask,"So Jake... Where's the Afikomen?"

Where is it? I didn't know it was BYOA

Think think, Dagger of time? Source code it to go back?
Or say Frank took it?





"This? It's a Disco Dot Nintendo 3D: Diva-Nation,
didn't you get one? "


Express to New York Train Tour

TONIGHT
The Daily Show With Jon Stewart
Date: March 30, 2011
Time: 11:00 PM
Channel: Comedy Central

March 31, 2011
Good Morning America
Date: March 31, 2011
Time: 7:00 AM
Channel: ABC

Live With Regis & Kelly
Date: March 31, 2011
Check you local listings

April 1, 2011

Meet The Filmmakers: Jake Gyllenhaal & Duncan Jones
Date: April 1, 2011
Time: 6:00 PM
Venue: Apple Store, Soho (NYC)
More info: http://www.apple.com/retail/soho/

April 7, 2011

Berlin, Germany
Time: 20:30 (8:30pm)

Check back for more updates.

Got, got, need.

I'm most of the way through cataloging my WW2 6mm Russians that I bought last week - and comparing it to the numbers required for the Spearhead scenarios for the Eastern Front.

On first look, it seems that only a handful of some units (Katyushas, SPG's, some American-supplied equipment etc.) but troop numbers are fine (maybe a few more SMG and engineer stands just to be safe).

It's tanks where I've got the big gap.  I need a load of later T-34's (B's and D's - the latter to include 85mm guns) as well as T-70's for later conflicts and T-26's / BT-7's for the earlier conflicts. 

Trucks is also an area for additional work - I may chuck in some American trucks as the Russians liked them (unlike the tanks!).  Some scenarios (I seem to remember) require the use of British and US tanks - which I'll then re-paint and use them to start an Allied army.

I also aim to buy a few ground attack aircraft (Sturmovich!).

So the shopping list for the birthday is almost complete!  I think I need to spend another £40 but will have enough to play the Russians throughout the war.  Which is nice.





Battle Report - Ancients (Seleucids vs. Macedonians)

World's shortest battle report

Veni. Vidi. Vici.


Slightly longer battle report (with nice pictures)

Mark arranged an ancients battle in preparation for the forthcoming ancients campaign.  Myself and John took the Seleucids while Ian and Russ took the Macedonians.  Mark principally gave us the Seleucids on the basis of "If I gave them to Ian, he'd make mincemeat out of you!".

That's encouraging!

In the general set-up, we noticed that the Macedonians had more pike and spear than us, that our cavalry was slightly better and we had more light horse (including horse archers) and some elephants!

So John and I cooked up a cunning plan to masscare the Macedonian cavalry with our own and letting our more numerous light horse pepper the opposing pike and spears - thereby whittling down their numbers - and keeping our own pike stationary (rather then risk taking on superior numbers).  So when the lines eventually clashed, the opposition would be weaker.

Of course, Ian and Russ had their own plans - which involved avoiding our cavalry and getting their own round the back to cause mayhem.

Each side laid out a unit in turn - and they cleverly kept their cavalry until last.  We'd placed ours in the centre to allow them to swing either side. 

Macedonian set-up.  All their cavalry are on the far side.  Note they have many more foot skirmishers than we do.

A photograph of no practical use except it shows Mark as Doctor Evil.

With deployment complete we could see the need to get over to our right (their left) with our cavalry and elephants.  However, first I got the horse archers over to start peppering the pike on our left.  Then the elephants sprang (well, lumbered) forward to engage their cavalry.


Elephants sprint across the battlefield (I wish!)

Something you should know about the rules.  Each commander has two dice which are thrown each time they want to issue an order.  These are subject to modifiers and the score needed is reduced by 1 for each order issued.  So say he starts on a 9 for the first order, the player must throw 9 or under to issue the first order, then 8 or under, then 7 or under.  Theoretically you could get 5-6 orders in, but this requires spectacular dice throwing.  On average it comes in at 2-3 but its possible to issue just 1 order or squeeze 4 out of a commander.

The game therefore suits myself and John as it rewards low dice throwing - a skill we are far too adept in for our own good (usually in games where scores of >3 on a d6 are required where we both fail miserably).

I'm telling you this now so what happens next actually makes sense!

Ignoring the elephants completely (and who can blame them) the Macedonians instead made a bee-line for our flanking light horse.  Ian rolled twice for orders and they covered a lot of ground.  Crucially, he missed out on a third order (which would have meant them crashing into - and wiping out - our light horse and being round the back of our spears with nothing in their way.


The Macedonian cavalry pull up just short of the flanking Seleucid light horse.  Phew!

Meanwhile our elephants also came under skirmisher fire as the Macedonian line moved up. 

In our movement, I opened up the horse archers (literally and figuratively) to send a shower of arrows into the nearest pike unit.  Many hits were made and 2 stands were lost.  Ho ho ho!  And they were forced back. Ha ha ha!

In addition, two elephants turned with a view to hitting the Macedonian cavalry in the rear.  However, unusually high dice rolling by John led to them halting almost immediately.  So we had to get the Light Horse out of the way (which we did) and save our rear.  So John engaged in some biblical dice throwing and manged to get our cavalry from the middle of the table into the rear of the Macedoninan cavalry with three rolls. 


We crunch into the Macedonian cavalry rear.  Boo-yah!

This was - as it turned out - the game winning move.  It also shows the margins for winning and losing battles.  Had Ian got the crucial third move in, we'd have lost our light horse - but the Persian cavalry could (I suppose) have turned inside the trees (in the picture) and saved the rear - but it was far from certain.  As it was, we got the 3rd move in and impacted the Macedoninans with a significant advantage. 


Much slashing and stabbing ensues.

The rules we play are brutal in the extreme.  As the cavalry clashed, stands were being lost on both sides.  We were lucky that the elephants were essentially keeping the rest of the Macedonians at bay, thereby allowing us unrestricted access to Stabsville, and we were dishing out more than we were taking.

Of course, we couldn't have it all our own way.  My horse archers were charged by the pike - forcing them to evade and evade again.  Similarly in the centre, John's light horse (i.e. the ones which weren't on the flank) had charged up the middle to chuck some spears and they too were forced back a bit.

The elephants came under more skirmish fire and we wondered where we were going to send them next - into the melee with the horses or into the side of the Macedonian line.


The stabbing carries on in the corner while the elephants try to decide which way to go.

We decided to send them into the melee (as a unit of Macedonian light horse appeared on our right flank) and they lumbered about 10 yards as we missed on their orders again.  To make matters worse, one of the elephants was 'rampaged' and we had to throw a direction dice to see which way he'd go. 


The Seleucids get around the side - it's curtains for the Macedonians
We managed to get some cavalry round the side of the Macedonians, and started to get extra dice into the mix, so it was looking bad for them.  To rub salt in the wound, the rampaging elephant headed straight for the Macedonian light horse!

In addition, my horse archers re-formed and sent another load of arrows into the pike that had charged them - causing more hits and sending them all the way back across the battlefield.

At this stage we wished we'd moved some pike up as they could really have caused a load of damage - but we decided to stick to the plan.


Yeah!  And don't come back!


We also lined up the flanking light horse to hit the Macedonian cavalry (now they'd been reduced in numbers) and polish them off completely.

The Light Horse (now the danger has passed) try to get in on the act.

However, they weren't required.  The final melee led to the death (to a man) of the Macedonian cavalry and - more importantly - their Commander.  Under campaign rules, if a commander dies, then the battle is lost.  As a result myself and John were victorious (the first win in a long time for me!).


A big hole where the Macedoninan cavalry used to be...

If this had been a campaign battle, then the Seleucids would have taken the territory (and gained the relevant troop type for the region) and the Macedonians would have had to retreat and fight their next battle with no cavalry!

Indeed, it may prove to be a tactic for a victorious army to keep pushing at a defeated one as they will be weaker and weaker.  But then again, it will mean moving further away from supply lines and possibly opening up a gap for someone else to exploit.

Anyway - a good trial run and food for thought.  Whoever I get (not bloody Carthage, hopefully!) I aim to find some elephants and horse archers pronto!